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Step 2. Develop a stylistic concept

Posted: Sun Apr 06, 2025 8:59 am
by bhasan01854
Even after I decided on the main points, there was still a lot of choice in the style of the characters. So I start playing with proportions and smoothness of lines.

I'm drawing one of the sketch variants with a character. I decided to start, of course, with the character designer.


Already at this stage, an idea arose on how to add a twist to the project: using elements with transparency. This makes it possible to diversify the illustration with background spots.

It was decided to leave the color, linearity, combination of transparent elements and background, but to work on the proportions. As a result, I came to a more "serious" style, which I further refined by adding partial filling.


I approved this stylization and execution with my colleagues from the marketing department. And then I moved on to drawing the rest of the characters and mandatory elements.

Step 3: Developing the main characters
According to the original idea, illustrations are needed so that the marketing department and editorial staff can assemble images without the participation of a designer. This means that chinese overseas british database some kind of constructor is needed that will be easy to use independently and supplement with new elements.

I set standards in proportions and arrangement of elements of the whole, so that later it would be easier to draw new and new elements. This is how the manager, the customer, the developer appeared.


When all the characters from the "necessary list" I had come up with were drawn, it was necessary to make some more elements, but... But which ones?

The problem was that without clearly defined tasks for specific situations, the illustrations came to a standstill. The work stalled for several days.