With MILS, teachers can create any number of teams for students, and create any number of specific, relevant goals and missions for that team to pursue. These include visiting the learning area, observing the learning target, and generally being social. After logging in to the mobile learning application, students can browse the learning games nearby them and select one to participate in. The system then sends students a new reminder with instructions on how to start with the learning task. The learning contents were represented on the screen after students scanned the QR code of specific learning target. Students can view the learning objects, the NPCs (no-player character), and the notes created by others according to their location in the learning area. All of the NPCs are essential to the main storyline and will guide students to the next steps. Students can create personal knowledge gained through first-hand observation and personal experience.
MILS study participants
The researchers in the study wanted to measure indian contact number the effect of different teaching strategies on learning achievement. The participants of this study were three classes of fourth-grade students, aged 10 and 11, and taught by the same teacher in Taiwan. The teacher had been teaching in the school for more than three years. There were 102 students participating in this study, of which 54 were male and 48 female. After studying the fundamental knowledge of insects in a natural science course, these participants were randomly assigned to three groups to participate separately in three different teaching methods. There were two control groups and one experimental group. The participants of the experimental group used the MILS application, incorporating game-informed learning approaches in an outdoor education environment.
Various data sources and methods were used to evaluate the students’ learning achievements and attitudes while participating in the different learning conditions. These data sources and methods included pre-test/post-test design, questionnaires, and interviews with the teacher and students.